Summary

I make robots learn in GPU simulation and then prove it on real hardware, on whatever each demo needs, from an 8 GB Jetson to the biggest GPUs NVIDIA makes. I build the whole Physical AI pipeline: physics sim, models, language interface, and the ops to keep it alive on a show floor. My format is the live demo: real hardware, running in front of the audience. The demo is the visible part; the job is getting the new stack into developers' hands. I ship the code, the guides and the upstream fixes so people can build on top.

Experience

Senior Staff Developer Advocate · NVIDIA (Global)

I do live robot demos, write hands-on guides, and publish open source around NVIDIA's simulation and robot learning stack (Isaac Sim, Isaac Lab, Jetson). Some things I built in this role:

  • Physical AI demo in production (Japan). I designed and built the whole thing: a smart factory simulated with Newton and MuJoCo-Warp GPU physics, a Unitree G1 humanoid walking on a reinforcement learning locomotion policy, and a Franka arm. You control all of it with natural language, in English, Spanish or Japanese. It's deployed at an NVIDIA center in Japan with automatic failover, and I trained the local team that operates it today.
  • VR teleoperation for the GR00T N1.7 + LeRobot launch with Hugging Face. I built teleoperation of the SO-101 arm in Isaac Lab with a Quest 3 over CloudXR. The streaming was unstable, so I found the root cause and sent two pull requests upstream to NVIDIA Isaac Teleop: PR #726 (frame-rate lifecycle: p95 one-way latency from ~54 ms to 10-13 ms, packet loss from 3.9% to 0.06%) and PR #753 (streaming defaults documentation) (Seeed coverage ↗).
  • NemoCast, Computex 2026 (Taipei). A live AI news show hosted by two UBTECH Alpha Mini humanoid robots. Gemma 4, Kokoro TTS and live English to Mandarin translation running locally on a single 8 GB Jetson Orin Nano Super at the NVIDIA booth.
  • World model demos (NVIDIA Cosmos). Interactive video generation on 8x H100s: a slider to compare real vs generated footage, and a live viewer that shows every denoising step while the model generates.
  • On-device video generation (GTC Taipei). A full text-to-video pipeline (LTX-2.3, 22B parameters) running entirely on one DGX Spark (GB10 Grace Blackwell), no cloud.
  • The macOS flashing workflow for DGX Spark. I built it because I needed it for my own units, and NVIDIA adopted it as the official workflow.
  • Google Tokyo & Paris (2024-2025). I presented the international debut of Gemma 2 at the Gemma Developer Day in Tokyo, with the demo live on Jetson and a surprise appearance by Google's CEO (video ↗), and the Gemma 3 launch at Google's Paris office.
Technical Marketing Engineer, Jetson Embedded & Robotics · NVIDIA (EMEA)
  • Every time a new wave of generative models dropped (GPT, Llama, Mixtral, Qwen, LLaVa, InternVL and other multimodal models), I got them running on Jetson embedded devices as soon as the weights were out, and published the guides and demos for the developer community.
  • I ran the Jetson education funnel in EMEA: professors got hardware grants, became Jetson AI Ambassadors, and taught the certified course to their students.
  • My bar for every launch demo: a developer should be able to deploy it in under 15 minutes. That meant preconfigured images with samples, shared repos, tutorials, and pull requests.
  • I gave the talks and ran the demos at international events, and wrote educational material for partners, universities and enterprise developers.
Global Quantum Community Lab Lead · IBM Research (New York)
  • I built and led a team of designers, developers and creative technologists to grow the Qiskit developer community. We ran demos at the IBM booth at CES and at the World Economic Forum in Davos, and hackathons in the Swiss Alps and in the mountains outside Tokyo.
  • I got into IBM by winning the IBM Quantum hackathon (Qiskit Camp 2019) with an XR quantum circuit viewer.
Oculus Launchpad Fellow · Meta (California)
  • I built the world's first 6DOF "Mario Kart" style VR experience in my apartment, on a Lenovo Mirage Solo (video ↗). I presented it at Oculus Connect in San Jose, and it was recognized among the top VR projects of the Launchpad cohort.
Developer Program Manager · ConsenSys (Brooklyn)
  • Designed and taught Ethereum smart contract training (Python) for executive and engineering teams in Zurich and Singapore.
Head of Technology Lab & International MBA Professor · IE Business School (Madrid)
  • I founded the Technology Lab and designed the "WOW Room", an immersive classroom that won the Reimagine Education Award. Teacher Excellence Award in 2017 and 2018.

Independent Work

  • AskSkynet.com (Feb 2019). The first public web interface to chat with a GPT model: I put OpenAI's GPT-2 (117M) online right after its release, years before ChatGPT (story ↗). In June 2020 I got the same demo running fully local on a Jetson Xavier NX, and that demo helped me join NVIDIA that October.

Patents

  • US 11,580,286: 3D visualization of quantum circuits (IBM), developed before similar work at Google Quantum AI (patent ↗).

Invited Talks & Live Demonstrations

  • Google Tokyo: international debut of Gemma 2, live demo on Jetson (2024).
  • Google Paris: Gemma 3 launch (2025).
  • GTC: talks and demos on LLMs, robotics and edge AI (2020-2026).
  • GTC Taipei: my session "How to Run Open Models and Agentic AI Efficiently at the Edge" (2026) (replay ↗).
  • Computex (Taipei): Physical AI demos at the NVIDIA booth (2026).
  • CES & World Economic Forum (Davos): quantum computing demos at the IBM booth (2019-2020).
  • TEDx: multiple editions (2015-2024).
  • MIT Enterprise Forum: AI innovation roundtables (2019-2024).
  • Talent Land Mexico: main stage keynote (2019).
  • Oculus Connect (San Jose): presented my 6DOF VR project (2018).

Awards & Honors

  • IBM Quantum Hackathon winner, Qiskit Camp (2019) · TechCrunch Disrupt SF Hackathon winner (2015) (feature ↗) · First HoloLens developer in Europe, Microsoft (2016) · Google-BBVA InnovaApps+ winner (2014) · Qualcomm Developer of the Month (2015).
  • Business Insider listed me among the top Spanish tech voices (article ↗).

Education

Telecommunications Engineering · University of Deusto (Bilbao)
  • ProUD Alumni: picked as one of the 50 distinguished graduates of the faculty (ProUD ↗).

Technical Skills

Robotics & Simulation Isaac Sim & Isaac Lab, Isaac Teleop, Newton & MuJoCo-Warp GPU physics, GR00T (VLA), LeRobot SO-100/101, XR teleoperation (CloudXR, Quest 3), USD, reinforcement & imitation learning.
Edge AI Jetson (Orin Nano, Thor), DGX Spark (GB10), TensorRT, quantization (GGUF, NVFP4), llama.cpp, vLLM, Whisper ASR, Kokoro TTS, on-device speech pipelines.
AI Models LLMs / VLMs / VLAs (Qwen, Gemma, Llama, Nemotron), NVIDIA Cosmos world models, LTX video generation, diffusion & LoRA fine-tuning, model evaluation.
Software Python, PyTorch, CUDA fundamentals, C++, JavaScript, Swift, Kotlin, Go, FastAPI, Docker, Linux deployment (systemd, Tailscale, observability). Spanish (native), English (fluent).